
Bank Run. Interactive web-based game and companion iPhone app.
Posted by March 3, 2010 permalink

Headquarters—a new iPhone (and iPod Touch) app for Basecamp users, by Select Start Studios.
Posted by permalink

We re-shot all of our project screens today using an iPhone, and an app called “Quad Camera“. It produces a moody, Lomography-styled image. Impressive little app.
Posted by December 17, 2009 permalink

Thanks again to CSSiPhone for showcasing the iPhone companion site for Ben Wisch.
Posted by November 23, 2009 permalink

Strange, oh so strange—but a sincere thank you to CSSiPhone for posting our iPhone companion site to the showcase today…
Posted by September 29, 2009 permalink



I found myself asking myself: is there something wrong with the iPhone companion site we developed for The Struggle and the Progress? It was passed-over multiple times, on several iPhone showcase sites—for some rather dodgy iPhone work. I’ll be diplomatic, and leave it at “dodgy”. Am I bitter? Not at all. Confused? Slightly.
We are pretty proud of it.
Posted by September 28, 2009 permalink

As promised, Art&Mobile launched another highly anticipated application today. TiltShift Generator for iPhone is like no other camera app. Give it a shot and breathe some new life into your photos. It really is amazing how this can create an alternate world.
Some shots from our trip to Miami:



Posted by September 2, 2009 permalink

Being a Lomographer for a few years now, I laughed when I first saw the iPhone apps that tried so hard to be analogue. I thought that there would never be anything that compared to the real thing. Well—I was wrong.

Recently I took some vacation time, and I decided that the iPhone would be the only camera that I would take with me. I have been pretty disappointed with a lot of the pictures that I’ve taken with my phone in the past. So I downloaded the apps of Art&Mobile, thinking that it might make my vacation photos a little more interesting. It turned out that all the photos I took on my trip ended up being from OldCamera and QuadCamera. They have now both become my favourite iPhone apps.

So now I’m sure the question that people will ask me is whether I’m done with Lomography and using film. Quite the opposite—this now offers a completely different dimension to my photography. I realized again how fun using The Ten Golden Rules was, but now I was doing it with my phone.

I thought long and hard about whether I would be offending the world of Lomography by “cheating” and using these apps. Then it hit me. I realized that these iPhone apps were merely like choosing a different film stock for my iPhone. Like Lomography, the success of the photo can be determined by the film stock chosen. But I also realized that it’s not so much about the device, it’s really about the individual who is using it. So stock up your iPhone with some new film stock, and have fun. In my mind, this is still Lomography, and don’t let anyone else tell you otherwise.
Posted by August 18, 2009 permalink

In the coming weeks, Analogue will be presenting the iPhone companion site to the Struggle and the Progress. Visitors will be able to navigate through each track, preview + buy via iTunes, and check the official Twitter feed.
Posted by July 31, 2009 permalink

“Over the past couple of years, consumers have adopted the mobile web at a pace much faster than anybody anticipated. This shift in consumer behavior has huge implications, and it will force all of us— service providers, content owners and advertisers—to rethink our businesses before the critical mass of consumer behavior swarms us. No longer should we debate whether consumers will use mobile phones as a primary source of information and entertainment. The question is when the tipping point will happen.”
Fortune: How to Stop Worrying and Love the Mobile Web.
Posted by July 27, 2009 permalink

Every now and then, an iPhone application is released to the App Store that is like nothing else, or at the very least, considered highly original. Josh Davis has done just this: released a signature iPhone app, that combines his love of generative art, originality, and digital beauty. Along with “Bloom”, and to a degree “Pollock” (and a small handful of other apps), this is something that you’ll most likely find yourself lost in for hours at a time—and I’ve only been using it for 20 minutes…
Posted by June 18, 2009 permalink

Today we announce the launch of our 2nd iPhone experience.
Set your phasers to stun, and your iPhones to i33.
Posted by June 15, 2009 permalink

Today we officially launch the Analogue iPhone-optimized website. With the announcement yesterday of the iPhone 3GS, and just as important—the price reduction of the standard iPhone 3G to $99, we feel the iPhone can no longer be ignored as some fringe platform (you’d be surprised at the resistance some have to this device—and always for some petty personal preference, or even worse, for some bizarre loyalty to an inferior brand or platform).
Why develop a special “iPhone version” of your site (replying to a comment we received a while back regarding separate iPhone-optimized sites)? Because our site is Flash-based—that’s why. Until Flash and the iPhone can play nicely, then we will require 2 experiences.
There is also no need to provide a unique URL to people, either. With a bit of javascript magic, the iPhone and iPod Touch are easily detected: desktop browsers see the standard site, iPhones see their own…
Posted by June 9, 2009 permalink